Development Log [27th of April, 2020]:


Development Log [27th of April, 2020]:

Hey again, everyone! Just dropping in, as always, to give a quick update. Progress is speeding up now, since one of our writers (coincidentally me, the person currently writing this update LOL) got vacation early because of the COVID-19 situation. Hope everyone is staying safe and healthy by the way, wherever in the world you might be! As mentioned before, the script for the game is 100% complete and we're now just working on the code and some last pieces of art. (We should have set up a smarter system in the first place to make this work faster, but it is what it is and we've defo learned from this experience for future reference.) On a happy note,  we're making decent progress every week to make sure the game's released asap! As always, once we've got a rough release date that we're sure of, we'll let you guys know.

Once the code is complete, we're going to have to test the game as well before it's official release. We might be making an announcement here eventually looking for beta-testers so if that's something that would interest you, stay tuned.

Files

PPN-Demo-linux.tar.bz2 583 MB
Jan 04, 2020
PPN-Demo-pc.zip 601 MB
Jan 04, 2020
PPN DEMO (MAC) 583 MB
Jan 04, 2020

Get Project: Perfectly Normal

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